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entries 1-1
1
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Intelligent interactive multimedia systems and services : proceedings of the 6th International Confe


International Conference on Intelligent Interactive Multimedia Systems and Services (6th : 2013 : Sezimbra, Portugal)
Amsterdam : IOS Press, 2013.

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entries 2-2
2
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entries 3-144
3
book
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Understanding game scoring : the evolution of compositional practice for and through gaming


Enns, Mackenzie, author.
Abingdon, Oxon ; New York, NY : Routledge, Taylor & Francis Group, 2022.

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Location Call No. Status OPAC Message Public Note Gift Note
 Talbott: Circulating Collection  MT64.V53 E56 2022    Available  
4
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Twining Critical and Creative Approaches to Hypertext Narratives


Salter, Anastasia, 1984- author.
Baltimore, Maryland : Project Muse, 2021.

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5
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Virtual heritage : a guide



London : Ubiquity Press, 2021.

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6
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Using interactive digital narrative in science and health education


Skains, R. Lyle, author.
Bingley, UK : Emerald Publishing, 2021.
First edition.

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7
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Perpetual Motion Dance, Digital Cultures, and the Common


Bench, Harmony, author.
Minneapolis : University of Minnesota Press, [2020]

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8
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Perpetual motion : dance, digital cultures, and the common


Bench, Harmony, author.
Minneapolis : University of Minnesota Press, [2020]

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9
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Mastering Adobe Captivate 2019 : build cutting edge professional SCORM compliant and interactive eLe


Jaisingh, Pooja, author.
Birmingham, UK : Packt Publishing, 2019.
Fifth edition.

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10
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Locked out : regional restrictions in digital entertainment culture


Elkins, Evan, author.
New York : New York University Press, [2019]

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11
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Programe-se : uma proposta de experimentação transmídia


Briglia, Tcharly Magalhães, author.
Ilhéus, BA : Editus - Editora da UESC, 2018.

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12
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Transmedia storytelling : Pemberley Digital's adaptations of Jane Austen and Mary Shelley


Camden, Jennifer, author.
Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2018.

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13
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The art of interaction : what HCI can learn from interactive art


Edmonds, Ernest A., 1942- author.
Cham, Switzerland : Springer, [2018]

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14
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Searching for sharing : heritage and multimedia in Africa



Cambridge : Open Book Publishers, [2017]

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15
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The Interactive Past Archaeology, Heritage, and Video Games.



[Place of publication not identified] : Sidestone Pr, 2017.

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16
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17
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Mastering Adobe Captivate 2017 : create professional SCORM-compliant eLearning content with Adobe Ca


Jaisingh, Pooja, author.
Birmingham, UK : Packt Publishing, 2017.
Fourth edition.

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18
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The word on college reading and writing



[Oregon] : [Open Oregon Educational Resources], [2017]-

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20
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The new digital storytelling : creating narratives with new media


Alexander, Bryan, 1967- author.
Santa Barbara, California : Praeger, an Imprint of ABC-CLIO, LLC, [2017]
Revised and updated edition.

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21
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Emergence in interactive art


Seevinck, Jennifer, author.
Cham, Switzerland : Springer, [2017]

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22
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Teaching computational creativity



Cambridge, United Kingdom ; New York, NY, USA : Cambridge University Press, 2017.

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23
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Annual review of cultural heritage informatics, 2015



Lanham : Rowman & Littlefield, [2016]

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24
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25
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Mastering Adobe Captivate 8 : create responsive demonstrations, simulations, and quizzes for multisc


Bruyndonckx, Damien, author.
Birmingham, UK : Packt Publishing, 2015.
Third edition.

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26
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Real sound synthesis for interactive applications


Cook, Perry R., author.
Boca Raton, FL : CRC Press, Taylor & Francis Group, [2015]

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27
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Multimedia learning stations : facilitating instruction, strengthening the research process, buildin


Spisak, Jen, author.
Santa Barbara, California : Libraries Unlimited, [2015]

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28
book
BookPrinted Material
 

The Oxford handbook of interactive audio



Oxford : Oxford University Press, [2014]

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29
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Smart digital futures 2014



Amsterdam : IOS Press, 2014.

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30
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Literary gaming


Ensslin, Astrid, author.
Cambridge, Mass. ; London, England : The MIT Press, [2014]

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31
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Script changers : digital storytelling with Scratch


Peppler, Kylie A., author.
Cambridge, Massachusetts : The MIT Press, [2014]

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32
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New literary hybrids in the age of multimedia expression : crossing borders, crossing genres



Amsterdam ; Philadelphia : John Benjamins Publishing Company, [2014]

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33
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Getting Started with CreateJS.


Mehrabani, Afshin.
[Place of publication not identified] : Packt Publishing, 2014.

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34
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Temas de diseño en Interacción Humano-Computadora



[Place of publication not identified] : LATIn Project, 2014-

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35
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Bridging between research and practice : supporting professional development through collaborative s


Hennessy, Sara, author.
Rotterdam ; Boston : Sense Publishers, [2014]

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36
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37
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Digital content creation in schools : a common core approach


Ivers, Karen S.
Santa Barbara, CA : Libraries Unlimited, [2015]

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38
Bestseller
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What is your quest? : from adventure games to interactive books


Salter, Anastasia, 1984- author.
Iowa City : University of Iowa Press, 2014.

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39
book
BookPrinted Material
 

On-demand culture : digital delivery and the future of movies


Tryon, Chuck, 1970-
New Brunswick, N.J. : Rutgers University Press, 2013.

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Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  PN1994 .T7175 2013    Available  ---
40
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Playing with sound : a theory of interacting with sound and music in video games


Collins, Karen, 1973-
Cambridge, Massachusetts : The MIT Press, [2013]

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41
Bestseller
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On-demand culture : digital delivery and the future of movies


Tryon, Chuck, 1970- author.
New Brunswick, N.J. : Rutgers University Press, 2013.

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42
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The effect of interactivity in e-learning systems


Palacious, Luis.
Newcastle upon Tyne : Cambridge Scholars Pub., 2013.

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43
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Web Services Testing with soapUI.


Kankanamge, Charitha.
Birmingham : Packt Pub., 2012.

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44
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Interactive design : an introduction to the theory and application of user-centered design


Pratt, Andy, 1977-
Beverly, Mass. : Rockport Publishers, 2012.

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45
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IWork for Mac OS X cookbook


Anichkin, Alexander.
Birmingham : Packt Pub. Ltd., 2012.

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46
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Market opportunity.



[United States] : Mind Commerce Publishing, [2012]

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47
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48
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Augmented reality : an emerging technologies guide to AR


Kipper, Gregory.
Amsterdam ; Boston, MA : Syngress/Elsevier, [2013]
1st ed.

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49
Bestseller
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Learning science through computer games and simulations


National Research Council (U.S.). Committee on Science Learning: Computer Games, Simulations, and Education.
Washington, D.C. : National Academies Press, [2011]

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50
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Virtuality and the Art of Exhibition : Curatorial Design for the Multimedial Museum.


Dziekan, Vince, 1964-
Bristol : Intellect Books Ltd, 2011.

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