Video games and children -- Social aspects -- Research -- United States. / https://id.loc.gov/authorities/subjects/sh96009078 https://id.loc.gov/authorities/subjects/sh00002758 https://id.loc.gov/authorities/subjects/sh2002006576 https://id.loc.gov/authorities/names/n78095330-781 : United States.
Video games -- Design and construction. / https://id.loc.gov/authorities/subjects/sh85143202 https://id.loc.gov/authorities/subjects/sh2002006372 : Costikyan, Greg.
Video games -- Design -- Social aspects -- Case studies. / https://id.loc.gov/authorities/subjects/sh2006004108 https://id.loc.gov/authorities/subjects/sh00002758 https://id.loc.gov/authorities/subjects/sh99001484 : Malaby, Thomas M.,
Video games -- Development -- Design. / https://id.loc.gov/authorities/subjects/sh85143202 https://id.loc.gov/authorities/subjects/sh99005534 https://id.loc.gov/authorities/subjects/sh2002006371 : Shekar, Siddharth,
Video games -- Economic aspects -- Korea (South) / https://id.loc.gov/authorities/subjects/sh85143202 https://id.loc.gov/authorities/subjects/sh99005484 https://id.loc.gov/authorities/names/n79126802-781 : Jin, Dal Yong,
2010
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Video games -- Economic aspects -- United States. / https://id.loc.gov/authorities/subjects/sh85143202 https://id.loc.gov/authorities/subjects/sh99005484 https://id.loc.gov/authorities/names/n78095330-781 : DeMaria, Rusel,