Skip to content
You are not logged in |Login  
     
Limit search to available items
12 results found. Sorted by relevance | date | title .
Record:   Next
Resources
More Information
Bestseller
BestsellerE-book
Author Kroski, Ellyssa, author.

Title Escape rooms and other immersive experiences in the library / Ellyssa Kroski.

Publication Info. Chicago : ALA Editions, 2019.
©2019

Item Status

Description 1 online resource (x, 188 pages) : illustrations
Physical Medium polychrome
Description text file
Bibliography Includes bibliographical references and index.
Contents Escape rooms and immersive experiences explained -- The escape room opportunity -- Escape room activity in libraries -- How to host a pre-designed escape room event -- How to design an escape room from scratch -- How to create a pop-up escape room -- How to create an escape room enthusiasts club -- How to host an immersive experience -- How to host a kid-friendly escape room event -- How to design a digital breakout -- All about escape room board games -- How to host an escape room event for team building and staff training -- How to add a high-tech twist to your escape room -- Start-to-finish model: The search for Alexander Hamilton and the missing librarian.
Summary "Escape rooms are live, interactive, adventure games in which participants must team up to solve a series of riddles, puzzles, and challenges in order to win. "Immersive experiences" are a sort of Escape-Room Lite, more casual, no timers or lockdowns. Escape Rooms worldwide have quadrupled in the past three years, and libraries are getting in the act. Scavenger hunts have been a library orientation staple, puzzles, clues, and team competitions add to the fun. When it comes to STEM or curriculum support, what better way to learn chemistry than the immersive play of a wizardry potion class. Author Ellyssa Kroski, an escape room enthusiast and potions class graduate, shows a full range of options with how-to guidance, on such topics as: Hosting a pre-designed game from leading educational supplier, BreakoutEDU.com. Start-to-finish, replicable model Kroski developed for her library--Search for Alexander Hamilton and the Missing Librarian. How to design your own escape room from scratch. Descriptive listing of 16 library projects with audience demographics, run-time, required staff, and budget. Resources for making crossword, soduku, or jigsaw puzzles. Escape room board games or a digital breakout with Google tools. Pop-up escape rooms to take on the road for outreach. Bring LARP to your library, live-action role-playing, the most popular immersive experience. How to create an escape room flow-chart for planning. Designing a kid-friendly escape room. Vendor listings of the all the supplies you'll need. Planning template for an escape room project"-- Provided by publisher.
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Libraries -- Activity programs.
Libraries -- Activity programs.
Group problem solving.
Group problem solving.
Escapes (Amusements)
Escapes (Amusements)
LANGUAGE ARTS & DISCIPLINES -- Library & Information Science -- General.
Genre/Form Electronic books.
Other Form: Print version: Kroski, Ellyssa. Escape rooms and other immersive experiences in the library. Chicago : ALA Editions, 2019 9780838917671 (DLC) 2018025713 (OCoLC)1048055133
ISBN 9780838917893 (electronic book)
9780838917671 (paperback ; alkaline paper)
0838917674 (paperback ; alkaline paper)
0838917895 (electronic book)
9780838917909 (pdf)
9780838917916 (kindle)