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Bestseller
BestsellerE-book
Author Chiasson, Ashley, author.

Title Mastering articulate storyline / Ashley Chiasson.

Publication Info. Birmingham : Packt Publishing, 2016.

Item Status

Description 1 online resource
text file
Summary Build up your e-learning development skills with articulate storylineAbout This Book*Develop interactive e-learning projects using advanced techniques*Impress your clients and/or audience with out-of-the-box interactions*Step-by-step walkthroughs provide practical solutionsWho This Book Is ForThis book is for anyone experienced in using the basic functions of Articulate Storyline who are yearning to learn more. It's designed to provide a brief overview of key concepts, to help you refresh your knowledge of common functions, and teach you how to push Storyline to the limit!What You Will Learn*Familiarize yourself with best practices for e-learning development*Review key Storyline concepts before diving in deep with development*Discover new ways of working within Storyline to extend slide content and enhance interactivity*Personalize your story with advanced variable-based interactions*See how JavaScript can be used in your stories to do some really neat things*Assess your learners using customized assessment options and find out how to troubleshoot common issues*Customize the learning experience by modifying the player properties and publishing settings*Customize your story and prepare it for publishingIn DetailStoryline is a powerful e-learning authoring tool that allows you take your creativity to the next level, but more often than not, projects don't require such complex interactions, leaving Storyline's full capabilities untapped. This book will provide you with the information you need to take your Storyline development to the next level by leveraging the full suite of possibilities Storyline has to offer. You will be provided with a refresher of the key concepts before we take you deep into the exciting world of enhanced interactivity, variables, and even some JavaScriptoh my! With downloadable activities, you can either follow along and compare your output, use the activities as they are, modify the activities to suit your own needs, or reverse-engineer the activities to better understand how they were developed.
Contents Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Before You Begin; Pushing Articulate Storyline to the limit; Best practices; How to be mindful of reusability; Methods for organizing your project; Using the Story View; Optimizing scene use; Asset management; Structuring your folders; Storyboarding and rapid prototyping; Streamlining your development; Summary; Refresher of Key Concepts; Preparing a story; Adding content to your story; Scenes and slides; Working with text; Formatting text; Exercise 1.
Adding interactivity and extending slide contentWorking with slide layers; Working with triggers; Working with states; Exercise 2; Adding visual media; Adding audio; Assessing your learners; Working with questions; Working with slide properties; Summary; Creating a Content-Rich Story; Extending display content; Working with layers; Working with states; Creating a toggle button effect; Exercise 1; When to use layers versus states; Creating a Nested Menu Effect; Exercise 2; Working with hotspots; Working with lightboxes; Working with scrolling panels; Exercise 3; Exercise 4.
Adding video to your storyAdding videos from a file; Adding videos from the Internet; Recording webcam; Importing PowerPoint content as video; Adding interactivity within your videos; Exercise 5; Looping slide video; Adding screen recordings; Video mode; View mode; Try Mode; Test mode; Action Fine Tuning; Adding audio to your story; Using the audio editor; Looping slide audio; Using cue points to streamline audio synchronization; Adding web objects; Exercise 6; Summary; Engaging Your Learners with Interactivity; [Adding triggers]; Adding triggers; Defining the Action.
Defining where the Action occursDefining when the Action occurs; Editing triggers; Exercise 1; Doing neat things with buttons and markers; Buttons; Button sets; Exercise 2; Exercise 3; Markers; Exercise 4; Working with slider interactions; Exercise 5; Adding animations; Entrance and Exit Animations; The Animation Painter; Motion paths; Exercise 6; Transitions; Using Zoom Region to create interactivity; Zooming in on an object; Zooming in on multiple objects; Summary; Using Variables, Conditions, and JavaScript; Overview of variables and conditions; Using number variables; Exercise 1.
Using true/false variablesExercise 2; Using text variables; Exercise 3; Exercise 4; Overview of JavaScript and its use in Storyline; Practical uses for JavaScript in Storyline; Generating a word count; Exercise 5; Allowing users to print the current slide; Generating a date; Exercise 6; Launching and closing a timed website; Exercise 7; Launching a custom menu; Generating a custom certificate; Exercise 8; Fun uses for JavaScript in Storyline; Generating a random number; Generating a pop-up alert; Generating a background color or image; Attribution; Summary; Assessing Learners.
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Computer-assisted instruction -- Authoring programs.
Computer-assisted instruction -- Authoring programs.
Genre/Form Electronic books.
ISBN 9781783550920 (electronic book)
1783550929 (electronic book)
1783550910
9781783550913
Standard No. 9781783550913