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LEADER 00000cam a2200709Ia 4500 
001    ocn123073022 
003    OCoLC 
005    20160527040649.2 
006    m     o  d         
007    cr cnu---unuuu 
008    070413s2005    ne a    o     001 0 eng d 
019    154690402|a162130283|a449024937|a461599529|a489558419
       |a535579794|a648164160|a856952133 
020    9780080470719|q(electronic book) 
020    0080470718|q(electronic book) 
020    0120887932 
020    9780120887934 
020    |z9780120887934 
035    (OCoLC)123073022|z(OCoLC)154690402|z(OCoLC)162130283
       |z(OCoLC)449024937|z(OCoLC)461599529|z(OCoLC)489558419
       |z(OCoLC)535579794|z(OCoLC)648164160|z(OCoLC)856952133 
037    CL0500000056|bSafari Books Online 
040    N$T|beng|epn|cN$T|dYDXCP|dOCLCQ|dUMI|dOSU|dCOO|dIDEBK
       |dOCLCQ|dCEF|dE7B|dOCLCQ|dVT2|dOCLCQ|dDEBSZ|dEBLCP|dOCLCO
       |dOCLCQ|dOCLCF|dOCLCQ|dOCLCA|dOCLCQ|dOPELS|dOCLCQ 
049    RIDW 
050  4 TR897.7|b.W555 2005eb 
072  7 COM|x071000|2bisacsh 
082 04 006.6/96|222 
090    TR897.7|b.W555 2005eb 
100 1  Wilkins, Mark R.|0https://id.loc.gov/authorities/names/
       n2005039654 
245 10 MEL scripting for Maya animators /|cMark R. Wilkins, Chris
       Kazmier ; with a contribution by Stephan Osterburg. 
250    2nd ed. 
264  1 Amsterdam ;|aBoston :|bMorgan Kaufmann,|c2005. 
300    1 online resource (xviii, 529 pages) :|billustrations. 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
340    |gpolychrome|2rdacc 
347    text file|2rdaft 
490 1  Morgan Kaufmann series in computer graphics and geometric 
       modeling 
500    Includes index. 
505 0  Preface; Special Acknowledgment; Chapter 1 Maya Under the 
       Hood; Chapter 2 The Basics of MEL Commands; Chapter 3 
       Using Expressions; Chapter 4 Controlling Particles with 
       Expressions; Chapter 5 Problem Solving with MEL Scripting;
       Chapter 6 Variables and Data Types; Chapter 7 Using MEL 
       Commands; Chapter 8 Manipulating Nodes in MEL; Chapter 9 
       Controlling the Flow of Execution; Chapter 10 Procedures 
       and Functions; Chapter 11 Naming Nodes, Scripts, and 
       Variables; Chapter 12 Designing MEL User Interfaces; 
       Chapter 14 Custom Dialog Boxes; Chapter 15 Making Advanced
       Dialog Boxes with form Layout; Chapter 16 Making Advanced 
       Dialog Boxes with Web Panels; Chapter 17 Improving 
       Performance With Utility Nodes; Chapter 18 Installing MEL 
       Scripts; Chapter 19 Examples Using MEL with Particle 
       Dynamics; Chapter 20 Examples Using MEL with Solid Body 
       Dynamics; Chapter 21 Example of a Simple Crowd System; 
       Chapter 22 Examples Using MEL in Character Rigging; Index.
520    MEL scripting for Maya animators, 2nd edition, includes 
       new features, such as a discussion of global procedures, 
       new chapters on fixing programming bottlenecks, advanced 
       user interface techniques, and optimizing character rigs. 
       New chapters on utility nodes and Maya's Web Panel feature
       provide new ideas on how to use MEL in applications--
       Resource description page. 
588 0  Print version record. 
590    eBooks on EBSCOhost|bEBSCO eBook Subscription Academic 
       Collection - North America 
630 00 Maya (Computer file)|0https://id.loc.gov/authorities/names
       /no00023998 
630  7 Maya (Computer file)|2fast|0https://id.worldcat.org/fast/
       1392146 
630 07 Maya (Computer file)|2blmlsh 
630 07 Maya (Computer file)|2fast|0https://id.worldcat.org/fast/
       1392146 
630 07 Maya (Computer file)|2blmsh 
650  0 Computer animation.|0https://id.loc.gov/authorities/
       subjects/sh85029478 
650  0 Computer graphics.|0https://id.loc.gov/authorities/
       subjects/sh85029500 
650  7 Computer animation.|2fast|0https://id.worldcat.org/fast/
       872015 
650  7 Computer graphics.|2fast|0https://id.worldcat.org/fast/
       872119 
655  4 Electronic books. 
700 1  Kazmier, Chris.|0https://id.loc.gov/authorities/names/
       no2003052983 
700 1  Osterburg, Stephan.|0https://id.loc.gov/authorities/names/
       n2005061349 
776 08 |iPrint version:|aWilkins, Mark R.|tMEL scripting for Maya
       animators.|b2nd ed.|dAmsterdam ; Boston : Morgan Kaufmann,
       2005|z0120887932|z9780120887934|w(DLC)  2005015610
       |w(OCoLC)60557458 
830  0 Morgan Kaufmann series in computer graphics and geometric 
       modeling.|0https://id.loc.gov/authorities/names/n90662931 
856 40 |uhttps://rider.idm.oclc.org/login?url=http://
       search.ebscohost.com/login.aspx?direct=true&scope=site&
       db=nlebk&AN=187182|zOnline eBook. Access restricted to 
       current Rider University students, faculty, and staff. 
856 42 |3Instructions for reading/downloading this eBook|uhttp://
       guides.rider.edu/ebooks/ebsco 
901    MARCIVE 20231220 
948    |d20160615|cEBSCO|tebscoebooksacademic|lridw 
994    92|bRID