Includes bibliographical references (pages 194-196) and index.
Contents
Introduction, the appeal of the unreal -- Out of the MUD : the evolution of synthetic worlds -- MMORPG culture -- The psychology of MMORPG players -- Attraction and addiction -- Sampling the games -- The private world of MMORPGs -- Making a MMORPG -- The future of MMORPGs -- Appendix A. Online addiction organizations -- Appendix B. MMORPG information sites.