Description |
1 online resource (223 pages) : illustrations |
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text file |
Bibliography |
Includes bibliographical references. |
Contents |
What is user-centered design (UCD) and why do we need it? -- Collaborating with your team and your client -- Goals, users, and success criteria -- Getting to know your users -- Know your competitors -- Content is king -- Guide, motivate, and engage the user -- Building sitemaps and wireframes -- Branding the experience -- What can you learn from usability testing? -- If you build it, they won't always come -- marketing the experience -- Watch, learn, and adapt -- how can you apply UCD after a design has been -- Completed -- Looking into the future -- What's next for user experience? |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
User interfaces (Computer systems)
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User interfaces (Computer systems) |
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Interactive multimedia.
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Interactive multimedia. |
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System design.
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System design. |
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Industrial design.
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Industrial design. |
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Graphic arts.
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Graphic arts. |
Genre/Form |
Electronic books.
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Electronic books.
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Added Author |
Nunes, Jason.
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Other Form: |
Print version: Pratt, Andy, 1977- Interactive design. Beverly, MA : Rockport Publishers, 2012 9781592537808 (DLC) 2012007628 (OCoLC)781679561 |
ISBN |
9781610586375 (electronic book) |
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1610586379 (electronic book) |
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9781592537808 |
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1592537804 |
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