Description |
1 online resource (xx, 249 pages) : illustrations |
Physical Medium |
polychrome |
Description |
text file |
Bibliography |
Includes bibliographical references and index. |
Contents |
1. An introduction to understanding digital games / Jo Bryce, Jason Rutter -- pt. 1. History and production -- 2. A history of digital games / John Kirriemuir -- 3. The business of making digital games / Aphra Kerr -- 4. The economics of digital games / Alberto Alvisi -- 5. A player-centred approach to digital game design / Jonathan Sykes -- pt. 2. Theories and approaches -- 6. Literary theory and digital games / Julian Kücklich -- 7. Film studies and digital games / Geoff King, Tanya Krzywinska -- 8. Digital games as new media / Seth Giddings, Helen W. Kennedy -- 9. Digital games and cultural studies / Garry Crawford, Jason Rutter -- 10. Community, identity and digital games / Martin Hand, Karenza Moore -- pt. 3. Key debates -- 11. Digital games and gender / Jo Bryce, Jason Rutter, Cath Sullivan -- 12. Digital games and the violence debate / Jo Bryce, Jason Rutter -- 13. Digital games and education / Timothy Dumbleton, John Kirriemuir. |
Summary |
The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplinary perspectives, including sociology, psychology, media and film studies, economics and business, gender studies and computer science. This book brings together all these perspectives to offer a unique survey of this highly multidisciplinary field. Each chapter looks at the key theoretical perspectives and provides a review of the relevant literatures in order to demonstrate their relevance to study of digital games. Each chapter also considers the potential limitation. |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Video games.
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Video games. |
Genre/Form |
Video games.
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Electronic books.
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Festschriften.
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Festschriften.
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Added Author |
Rutter, Jason.
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Bryce, Jo.
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Other Form: |
Print version: Understanding digital games. London ; Thousand Oaks, Calif. : Sage Publications, 2006 (DLC) 2005934504 |
ISBN |
9781847877666 (electronic book) |
|
1847877664 (electronic book) |
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9781412900331 |
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1412900336 |
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9781412900348 (paperback) |
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1412900344 (paperback) |
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9781446211397 (ebook) |
|
1446211398 (ebook) |
|
1281251569 |
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9781281251565 |
|
1412900336 |
|
1412900344 (paperback) |
|