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Bestseller
BestsellerE-book
Conference FROG Conference (13th : 2019 : Vienna, Austria)

Title Mixed reality and games : theoretical and practical approaches in game studies and education / Emir Bektic [and 5 others] (eds).

Publication Info. Bielefeld : Transcript, [2020]

Item Status

Description 1 online resource.
Physical Medium polychrome
Description text file
Series Media studies ; volume 80
Media studies (Transcript (Firm)) ; v. 80.
Contents Cover -- Contents -- Preface -- Federal Ministry of Labour, Family and Youth -- University of Klagenfurt -- KPH Vienna/Krems -- Mixed Reality
Cortana: A Digital Personal Assistant between Space Opera and Speech Recognition -- Is This the Real Life? Is This just Fantasy? -- Mixed Reality -- Society & Culture -- An Introduction to Society & Culture -- Players Unite Legally -- "As You Command" -- Gender Portrayals in Videogames -- Periphery: The Departure from Avatar-Sexual Characters in BioWare's Dragon Age: Inquisition -- When the Future Becomes the Present -- The Case of Pokémon GO or How an AR-Game Influences Our Lives -- Mixed Reality
Mixed Reality Is Already There! -- Settlement of Digital Land -- Archaeology and Videogames -- An Introduction to Gambling in the Context of Game Studies
Summary Video games allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in a process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.
Bibliography Includes bibliographical references.
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Educational games -- Congresses.
Educational games.
Mixed reality -- Congresses.
Mixed reality.
SOCIAL SCIENCE -- Media Studies.
Genre/Form Electronic books.
Conference papers and proceedings.
Conference papers and proceedings.
Added Author Bektic, Emir, editor.
Bruns, Daniela.
Gabriel, Sonja.
Kelle, Florian.
Pölsterl, Gerhard.
Schniz, Felix.
Other Form: Print version: Bektic, Emir. Mixed Reality and Games : Theoretical and Practical Approaches in Game Studies and Education. Bielefeld : Transcipt Verlag, ©2020 9783837653298
ISBN 9783839453292 (electronic book)
3839453291 (electronic book)
3837653293
9783837653298
9783837653298
3837653293
Standard No. 9783837653298