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book
BookPrinted Material
Author Watkins, Adam (William Adam)

Title Creating games with Unity and Maya : how to develop fun and marketable 3D games / Adam Watkins.

Publication Info. Burlington, MA : Focal Press, [2011]
©2011

Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.76.C672 W322 2011    Available  ---
Description xx, 528 pages : illustrations (chiefly color) ; 25 cm
Note Includes index.
Contents Game production process -- Asset creation : Maya scenography modeling -- Asset creation : Maya scenography UV mapping -- Asset creation : Maya scenography texturing -- Asset creation : unity scenography importing -- Asset creation : unity scenography creation tools -- Asset creation : advanced shading, lighting, and baking -- Asset creation : Maya character creation -- Asset creation : Maya character UV mapping and texturing -- Asset creation : Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user interface -- Unity triggers -- Unity raycasting -- Unity prefabs and instantiation -- Unity : creating inventory systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds.
Summary "Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions"--Publisher's description.
Subject Unity (Electronic resource)
Unity (Electronic resource)
Maya (Computer file)
Maya (Computer file)
Maya (Computer file)
Unity (Electronic resource)
Unity (Electronic resource)
Maya (Computer file)
Video games -- Programming.
Video games -- Programming.
Video games -- Design.
Video games -- Design.
Three-dimensional display systems.
Three-dimensional display systems.
Video games -- Programming.
ISBN 0240818814
9780240818818