Description |
1 online resource |
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text file |
Bibliography |
Includes bibliographical references and index. |
Summary |
Go (Weiqi in Chinese) is one of the most popular games in East Asia, with a steadily increasing fan base around the world. Like chess, Go is a logic game but it is much older, with written records mentioning the game that date back to the 4th century BC. As Chinese politics have changed over the last two millennia, so too has the imagery of the game. In Imperial times it was seen as a tool to seek religious enlightenment and was one of the four noble arts that were a requisite to becoming a cultured gentleman. During the Cultural Revolution it was a stigmatized emblem of the last. |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Go (Game) -- China.
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Go (Game) |
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China. |
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Games -- Social aspects -- China.
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Games -- Social aspects. |
Genre/Form |
Electronic books.
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Other Form: |
Print version: 9780520276314 0520276310 (DLC) 2013006681 |
ISBN |
0520956931 (electronic book) |
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9780520956933 (electronic book) |
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1299794041 (electronic book) |
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9781299794047 (electronic book) |
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9780520276314 (cloth ; alkaline paper) |
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0520276310 (cloth ; alkaline paper) |
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9780520276321 (paperback ; alkaline paper) |
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0520276329 (paperback ; alkaline paper) |
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