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GV1455 .D59 2013eb : Di Felice, Gino,
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Chess results, 1968-1970 : a comprehensive record with 854 tournament crosstables and 161 match score
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Bestseller
|
2013
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GV1455 .D593 2014 : Di Felice, Gino,
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Chess Results, 1971-1974 : a Comprehensive Record with 966 Tournament Crosstables and 148 Match Score
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Bestseller
|
2014
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GV1455 .D594 2014 : Di Felice, Gino,
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Chess Results, 1975-1977 : a Comprehensive Record with 872 Tournament Crosstables and 147 Match Score
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Bestseller
|
2014
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GV1455 .D595 2014 : Di Felice, Gino,
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Chess Results, 1978-1980 : a Comprehensive Record with 855 Tournament Crosstables and 90 Match Scores
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Bestseller
|
2014
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GV1455 .K2617 2003 : Kasparov, G. K.
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Garry Kasparov on my great predecessors / with the participation of Dmitry Plisetsky ; [translation b
Moore Stacks:Available
|
Book
|
2003
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GV1455 .K388 : Keene, Raymond,
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The world chess championship : Korchnoi vs. Karpov : the inside story of the match / by Raymond Keene
Moore Stacks:Available
|
Book
|
1978
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GV1455 .S84 1974 : Steiner, George,
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Fields of force; Fischer and Spassky at Reykjavik.
Moore Stacks:Available
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Book
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1974
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GV1455 .T48 2021 : Thurlow, Kevin.
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A History of Chess in the English Civil Service.
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Bestseller
|
2021
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GV1459.35.C6 M67 2013 : Moskowitz, Marc L.
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Go nation : Chinese masculinities and the game of weiqi in China / Marc L. Moskowitz.
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Bestseller
|
2013
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GV1469.B2 O2 1969b : Obolensky, Alexis.
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Backgammon; the action game / by Alexis Obolensky and Ted James.
Moore Stacks:Available
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Book
|
1969
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GV1469.G7 G75 : Goodell, John D.
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The world of Ki / by John D. Goodell.
Moore Stacks:Available
|
Book
|
1957
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GV1469.G73 S48 2019eb : Seville, Adrian.
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The Cultural Legacy of the Royal Game of the Goose : 400 Years of Printed Board Games.
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Bestseller
|
2019
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GV1469.M65 O72 2006 : Orbanes, Philip.
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Monopoly : the world's most famous game-- and how it got that way / Philip E. Orbanes.
Moore Stacks:Available
|
Book
|
2006
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GV1469.15
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Clash of Realities 2015/16 : On the Art, Technology and Theory of Digital Games. Proceedings of the 6
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Bestseller
|
2017
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Games / game design / game studies : an introduction / Gundolf S. Freyermuth ; with contributions by
|
Bestseller
|
2015
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History in games : contingencies of an authentic past / Martin Lorber, Felix Zimmerman (eds.)
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Bestseller
|
2020
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Interactive games & copyright / author: James Cheatley.
|
Bestseller
|
2014
|
9 additional entries
|
|
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GV1469.15 .C393 2007 : Castronova, Edward.
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Exodus to the virtual world : how online fun is changing reality / Edward Castronova.
Moore Stacks:Available
|
Book
|
2007
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|
GV1469.15 .C394 2005eb : Castronova, Edward.
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|
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Synthetic worlds : the business and culture of online games / Edward Castronova.
|
Bestseller
|
2005
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|
GV1469.15 .C43 2005 : Castronova, Edward.
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Synthetic worlds : the business and culture of online games / Edward Castronova.
Moore Stacks:Available
|
Book
|
2005
|
|
GV1469.15 .D54 2005
|
|
|
Digital gameplay : essays on the nexus of game and gamer / edited by Nate Garrelts.
Moore Stacks:Available
|
Book
|
2005
|
|
GV1469.15eb : Jong, H. Wi.
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|
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Innovation and strategy of online games / Jong H. Wi.
|
Bestseller
|
2009
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|
GV1469.15 K87 2003
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Masters of Doom : how two guys created an empire and transformed pop culture / David Kushner.
Moore Stacks:Available
|
Book
|
2003
|
Religious freedom : rights and liberties under the law / Melvin I. Urofsky.
Moore Stacks:Available
|
Book
|
2002
|
|
GV1469.15 .L44 2014eb : Lehdonvirta, Vili.
|
|
|
Virtual economies : design and analysis / Vili Lehdonvirta and Edward Castronova.
|
Bestseller
|
2014
|
|
GV1469.15 .P5313 2017 : Pias, Claus,
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|
|
Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis.
|
Bestseller
|
2017
|
|
GV1469.15 .P79 2013
|
|
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Psychology of gaming / Youngkyun Baek, editor.
|
Bestseller
|
2013
|
|
GV1469.15 .S63 2016eb
|
|
|
Social, casual and mobile games : the changing gaming landscape / edited by Tama Leaver and Michele W
|
Bestseller
|
2016
|
|
GV1469.15 .S86 2012 : Sundén, Jenny,
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|
|
Gender and sexuality in online game cultures : passionate play / Jenny Sundén, Malin Sveningsson.
Moore Stacks:Available
|
Book
|
2011
|
|
GV1469.15 .U53 2006eb
|
|
|
Understanding digital games / edited by Jason Rutter and Jo Bryce.
|
Bestseller
|
2006
|
|
GV1469.15 .Y44 2014 : Yee, Nick,
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|
|
Proteus paradox : how online games and virtual worlds change us, and how they don't / Nick Yee.
|
Bestseller
|
2014
|
|
GV1469.16.W66 : Hahn, Sabine.
|
|
|
Gender und Gaming : Frauen im Fokus der Games-Industrie / Sabine Hahn.
|
Bestseller
|
2017
|
|
GV1469.17 D27 2000eb : Darley, Andrew.
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|
|
Visual digital culture : surface play and spectacle in new media genres / Andrew Darley.
|
Bestseller
|
2000
|
|
GV1469.17.S63 : Young, Garry,
|
|
|
Ethics in the Virtual World : the Morality and Psychology of Gaming.
|
Bestseller
|
2014
|
|
GV1469.17.S63 C66 2006
|
|
|
Computer games : text, narrative, and play / Diane Carr ... [and others].
Moore Stacks:Available
|
Book
|
2006
|
|
GV1469.17.S63 D27 2000 : Darley, Andrew.
|
|
|
Visual digital culture : surface play and spectacle in new media genres / Andrew Darley.
Moore Stacks:Available
|
Book
|
2000
|
|
GV1469.17.S63 E57 2014eb : Ensslin, Astrid,
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|
|
Literary gaming / Astrid Ensslin.
|
Bestseller
|
2014
|
|
GV1469.17.S63 F57 2004
|
|
|
First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harri
Moore Stacks:Available
|
Book
|
2004
|
|
GV1469.17.S63 F76 1998eb
|
|
|
From Barbie to Mortal Kombat : gender and computer games / edited by Justine Cassell and Henry Jenkin
|
Bestseller
|
1998
|
|
GV1469.17.S63 F76 2000
|
|
|
From Barbie to Mortal Kombat : gender and computer games / edited by Justine Cassell and Henry Jenkin
Moore Stacks:Available
|
Book
|
2000
|
|
GV1469.17.S63 G38 2017eb
|
|
|
Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and
|
Bestseller
|
2017
|
|
GV1469.17.S63 H85 2020 : Hulsey, Nathan,
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|
|
Games in Everyday Life : For Play / by Nathan Hulsey.
|
Bestseller
|
2020
|
|
GV1469.17.S63 J34 2020eb : Jagoda, Patrick,
|
|
|
Experimental games : critique, play, and design in the age of gamification / Patrick Jagoda.
|
Bestseller
|
2020
|
|
GV1469.17.S63 J56 2010eb : Jin, Dal Yong,
|
|
|
Korea's online gaming empire / Dal Yong Jin.
|
Bestseller
|
2010
|
|
GV1469.17.S63 J66 2012eb : Jones, Steven E.
|
|
|
Codename revolution : the Nintendo WII platform / Steven E. Jones and George K. Thiruvathukal.
|
Bestseller
|
2012
|
|
GV1469.17.S63 K45 2004 : Kelly, R. V.,
|
|
|
Massively multiplayer online role-playing games : the people, the addiction and the playing experienc
Moore Stacks:Available
|
Book
|
2004
|
|
GV1469.17.S63 L38 2009eb : Lauwaert, Maaike.
|
|
|
The place of play : toys and digital cultures / Maaike Lauwaert.
|
Bestseller
|
2009
|
|
GV1469.17.S63 M33 2004 : McAllister, Ken S.,
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|
|
Game work : language, power, and computer game culture / Ken S. McAllister.
Moore Stacks:Available
|
Book
|
2004
|
|
GV1469.17.S63 M33 2004eb : McAllister, Ken S.,
|
|
|
Game work : language, power, and computer game culture / Ken S. McAllister.
|
Bestseller
|
2004
|
|
GV1469.17.S63 M34 2011b : McGonigal, Jane.
|
|
|
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
Moore Stacks:Available
|
Book
|
2011
|
|
GV1469.17.S63 M95 2010 : Myers, David,
|
|
|
Play Redux The Form of Computer Games / David Myers.
|
Bestseller
|
2010
|
|
GV1469.17.S63 M95 2010eb : Myers, David,
|
|
|
Play redux : the form of computer games / David Myers.
|
Bestseller
|
2010
|
|
GV1469.17.S63 P42 2009 : Pearce, Celia.
|
|
|
Communities of play : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Ar
Moore Stacks:Available
|
Book
|
2009
|
|
GV1469.17.S63 P42 2009eb : Pearce, Celia.
|
|
|
Communities of play : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Ar
|
Bestseller
|
2009
|
|