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Bestseller
BestsellerE-book
Author Bogost, Ian.

Title Persuasive games : the expressive power of videogames / Ian Bogost.

Publication Info. Cambridge, Mass. : MIT Press, [2007]
©2007

Item Status

Description 1 online resource (xii, 450 pages) : illustrations
Physical Medium polychrome
Description text file
Bibliography Includes bibliographical references (pages 401-436) and index.
Contents Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.
Access Use copy Restrictions unspecified MiAaHDL
Reproduction Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL
System Details Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
Processing Action digitized 2010 HathiTrust Digital Library committed to preserve MiAaHDL
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Video games -- Social aspects.
Video games -- Social aspects.
Persuasion (Rhetoric)
Persuasion (Rhetoric)
Genre/Form Livres électroniques.
Electronic books.
Livres électroniques.
Other Form: Print version: Bogost, Ian. Persuasive games. Cambridge, Mass. : MIT Press, ©2007 9780262026147 0262026147 (DLC) 2006032621 (OCoLC)72161832
ISBN 9780262268912 (electronic book)
0262268914 (electronic book)
9781429480284 (electronic book)
1429480289 (electronic book)
0262026147 (hardcover ; alkaline paper)
9780262026147 (hardcover ; alkaline paper)