Description |
1 online resource (xii, 450 pages) : illustrations |
Physical Medium |
polychrome |
Description |
text file |
Bibliography |
Includes bibliographical references (pages 401-436) and index. |
Contents |
Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion. |
Access |
Use copy Restrictions unspecified MiAaHDL |
Reproduction |
Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL |
System Details |
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL |
Processing Action |
digitized 2010 HathiTrust Digital Library committed to preserve MiAaHDL |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Video games -- Social aspects.
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Video games -- Social aspects. |
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Persuasion (Rhetoric)
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Persuasion (Rhetoric) |
Genre/Form |
Livres électroniques.
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Electronic books.
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Livres électroniques.
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Other Form: |
Print version: Bogost, Ian. Persuasive games. Cambridge, Mass. : MIT Press, ©2007 9780262026147 0262026147 (DLC) 2006032621 (OCoLC)72161832 |
ISBN |
9780262268912 (electronic book) |
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0262268914 (electronic book) |
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9781429480284 (electronic book) |
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1429480289 (electronic book) |
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0262026147 (hardcover ; alkaline paper) |
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9780262026147 (hardcover ; alkaline paper) |
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