Description |
xxiii, 223 pages ; 24 cm. |
Series |
History, humanities, and new technology
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History, humanities, and new technology.
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Bibliography |
Includes bibliographical references (pages 201-209) and index. |
Contents |
pt. 1. Poetics. -- Videogames and storytelling -- Videogame aesthetics -- Videogames and film -- pt. 2. Rhetoric. -- Politics, persuasion, and propaganda in videogames -- The ethics of videogames -- Religion and myth in videogames -- pt. 2. Pedagogy. -- Videogames, history, and education -- Identity and community in virtual worlds -- Modding, education, and art -- Glossary. |
Subject |
Video games -- Psychological aspects.
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Video games -- Psychological aspects. |
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Learning, Psychology of.
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Learning, Psychology of. |
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Video games and children.
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Video games and children. |
Added Title |
Video games and education |
ISBN |
9780765619969 cloth alkaline paper |
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0765619962 cloth alkaline paper |
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0765619970 |
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9780765619976 |
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