Description |
1 online resource (x, 182 pages) : illustrations. |
Physical Medium |
polychrome |
Description |
text file |
Series |
Analytical perspectives on politics
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Analytical perspectives on politics.
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Bibliography |
Includes bibliographical references (pages 169-176) and index. |
Contents |
Ch. 1. Modeling with Games -- Ch. 2. A Brief Introduction to Game Theoretic Models -- Ch. 3. Strategic Choice and Progressive Ambition in American Politics: An Examination of Rohde's Model -- Ch. 4. Dynamic Games and the Politics of International Trade: An Examination of Coneybeare's Trade Wars -- Ch. 5. Information and Transitions to Democracy: An Examination of Przeworski's Democracy and the Market -- Ch. 6. Commitment, Bluffs, and Reputation -- Ch. 7. Conclusion. |
Summary |
Despite the long history shared by game theory and political science, many political scientists remain unaware of the exciting game theoretic techniques that have been developed over the years. As a result they use overly simple games to illustrate complex processes. Games, Information, and Politics is written for political scientists who have an interest in game theory but do not thoroughly understand how it can be used to improve our understanding of politics. To address this problem, Gates and Humes write for scholars who have little or no training in formal theory and demonstrate how game theoretic analysis can be applied to politics. They apply game theoretic models to three subfields of political science: American politics, comparative politics, and international relations. They demonstrate how game theory can be applied to each of these subfields by drawing from three distinct pieces of research. |
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By drawing on examples from current research projects the authors use real research problems - not hypothetical questions - to develop their discussion of various techniques and to demonstrate how to apply game theoretic models to help answer important political questions. Emphasizing the process of applying game theory, Gates and Humes clear up some common misperceptions about game theory and show how it can be used to improved our understanding of politics. |
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. Games, Information, and Politics is written for scholars interested in understanding how game theory is used to model strategic interactions. It will appeal to sociologists and economists as well as political scientists. |
Access |
Use copy Restrictions unspecified MiAaHDL |
Reproduction |
Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL |
System Details |
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL |
Processing Action |
digitized 2010 HathiTrust Digital Library committed to preserve MiAaHDL |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Game theory.
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Game theory. |
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Political science -- Mathematical models.
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Political science -- Mathematical models. |
Genre/Form |
Electronic books.
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Added Author |
Humes, Brian D.
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Other Form: |
Print version: Gates, Scott. Games, information, and politics. Ann Arbor : University of Michigan Press, ©1997 9780472065646 (DLC) 96035062 (OCoLC)35360535 |
ISBN |
9780472027538 (electronic book) |
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0472027530 (electronic book) |
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0472095641 (cloth) |
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9780472095643 (cloth) |
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0472065645 (paper) |
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9780472065646 (paper) |
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