Description |
1 online resource (283 pages) : illustrations |
Physical Medium |
polychrome |
Description |
text file |
Bibliography |
Includes bibliographical references and index. |
Contents |
section 1. Overviews -- Section 2. Artists on art -- Section 3. Games and other art forms. |
Summary |
Videogame art is developing as an area of burgeoning interest, departing from embryonic roots into a flourishing division of scholarly study. The collection provides both an overview of the field, positioning it within a social and commercial context with reference to other forms of digital and pictorial art, and to the mainstream videogames industry. |
Access |
Use copy Restrictions unspecified MiAaHDL |
Reproduction |
Electronic reproduction. [S.l.] : HathiTrust Digital Library, 2010. MiAaHDL |
System Details |
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL |
Processing Action |
digitized 2010 HathiTrust Digital Library committed to preserve MiAaHDL |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Video games in art.
|
|
Video games in art. |
|
Video games -- Design.
|
|
Video games -- Design. |
|
Computer art.
|
|
Computer art. |
|
Computer graphics.
|
|
Computer graphics. |
Genre/Form |
Electronic books.
|
Added Author |
Clarke, Andy (Writer on video games in art)
|
|
Mitchell, Grethe.
|
Other Form: |
Print version: Videogames and art. Bristol, UK ; Chicago : Intellect, 2007 9781841501420 |
ISBN |
9781841509549 (electronic book) |
|
184150954X (electronic book) |
|
9781783201310 (electronic book) |
|
1783201312 (electronic book) |
|
1280762969 |
|
9781280762963 |
|
9781841501420 |
|
1841501425 |
|