Description |
1 online resource (xiii, 102 pages) : illustrations |
Physical Medium |
polychrome |
Description |
text file |
Bibliography |
Includes bibliographical references (page 97) and index. |
Contents |
pt. I. Writing, Preparing, and Hosting -- Ch. 1. Where to Begin -- Ch. 2. Building the Framework -- Ch. 3. Putting It All Together -- Ch. 4. Adaptations -- Ch. 5. Nuts and Bolts -- pt. II. Sample Scripts -- Ch. 6. Orientation Tour Script: Stolen Paintings Mystery -- Ch. 7. Discipline-Specific Script: Psychology/Salem Witch Trials Mystery -- Ch. 8. Character-Driven Script: Unfriendly Friends Mystery -- Ch. 9. Deduction Script: Merlin's Minions Mystery -- Ch. 10. Tween Patron Script: Treasure Island Mystery. |
Summary |
Elizabeth Karle capitalizes on our delight of the genre through this unique, interactive programming guide. Karle's innovative and interactive ideas will coax children on a quest to learn about pirates, college students to uncover the research tools needed for class, or new patrons to discover the riches of the library's collection. |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Libraries -- Activity programs.
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Libraries -- Activity programs. |
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Library orientation.
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Library orientation. |
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Mystery games.
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Mystery games. |
Genre/Form |
Electronic books.
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Electronic books.
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Other Form: |
Print version: Karle, Elizabeth M. Hosting a library mystery. Chicago : American Library Association, 2009 9780838909867 (DLC) 2008052524 (OCoLC)291193183 |
ISBN |
9780838997116 (electronic book) |
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0838997112 (electronic book) |
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