Description |
1 online resource (vi, 328 pages) : color illustrations |
Physical Medium |
polychrome |
Description |
text file |
Summary |
This guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this is the book for you. This book is for all digital artists or game developers who want to create their own 3D sculptures in ZBrush. No experience with ZBrush is required - it's suitable for complete beginners and intermediate users. |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
ZBrush.
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ZBrush. |
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ZBrush. |
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ZBrush. |
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Computer graphics.
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Computer graphics. |
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Computer art -- Computer programs.
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Computer art -- Computer programs. |
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Computer art. |
Genre/Form |
Electronic books.
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Other Form: |
Print version: Scherer, Manuel. ZBrush 4 sculpting for games. Birmingham, [UK] : Packt Pub., 2011 9781849690805 |
ISBN |
9781849690812 (electronic book) |
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1849690812 (electronic book) |
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9781849690805 |
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1849690804 (paperback) |
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128337689X |
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9781283376891 |
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