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Bestseller
BestsellerE-book
Author Feronato, Emanuele.

Title Box2d for Flash games / Emanuele Feronato.

Publication Info. Birmingham : Packt Pub., 2012.

Item Status

Description 1 online resource (1 volume) : illustrations.
text file
Series Community experience distilled
Community experience distilled.
Note "Create amazing and realistic physics-based Flash games using Box2D"--Cover.
Includes index.
Summary This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Flash (Computer file)
Flash (Computer file)
Flash (Computer file)
Flash (Computer file)
Flash (Computer file)
Video games -- Programming.
Video games -- Programming.
Computer animation -- Mathematics.
Computer animation.
Mathematics.
Physics -- Data processing.
Physics -- Data processing.
Genre/Form Electronic books.
Electronic books.
Other Form: Print version: Feronato, Emanuele. Box2D for Flash Games. Birmingham : Packt Publishing, ©2012 9781849519625
ISBN 9781849519632 (electronic book)
1849519633 (electronic book)
1849519625
9781849519625
9781849519625