Skip to content
You are not logged in |Login  

LEADER 00000cam a2200721Ia 4500 
001    ocn567490763 
003    OCoLC 
005    20160527040809.9 
006    m     o  d         
007    cr cnu---unuuu 
008    100323s2010    ilua    ob    001 0 eng d 
019    790753312|a798588524 
020    9780838997390|qelectronic book 
020    0838997392|qelectronic book 
020    9780838999271|qelectronic book 
020    0838999271|qelectronic book 
020    |z9780838910092 
020    |z0838910092 
020    9780838999288 
020    083899928X 
024 8  9786613093592 
035    (OCoLC)567490763|z(OCoLC)790753312|z(OCoLC)798588524 
037    309359|bMIL 
037    38AB43D0-0F37-4B91-B9B4-2ECF33514FA4|bOverDrive, Inc.
       |nhttp://www.overdrive.com 
040    N$T|beng|epn|cN$T|dEBLCP|dYDXCP|dOCLCQ|dCDX|dMHW|dOCLCQ
       |dTEFOD|dOCLCQ|dDEBSZ|dOCLCF|dA7U|dCOO|dOCLCO|dFYM|dOCLCQ
       |dNLGGC|dTEFOD|dN$T|dTEFOD|dOCL 
043    n-us--- 
049    RIDW 
050  4 Z692.B63|bM39 2010eb 
072  7 LAN|x025000|2bisacsh 
082 04 025.2896|223 
090    Z692.B63|bM39 2010eb 
100 1  Mayer, Brian.|0https://id.loc.gov/authorities/names/
       n2009042562 
245 10 Libraries got game :|baligned learning through modern 
       board games /|cBrian Mayer and Christopher Harris. 
264  1 Chicago :|bAmerican Library Association,|c2010. 
300    1 online resource (vii, 134 pages) :|billustrations 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
340    |gpolychrome|2rdacc 
347    text file|2rdaft 
504    Includes bibliographical references and index. 
505 00 |tDesigner games --|tWhy games matter --|tRedefining 
       resources --|tLibrary and information skills --|tAlignment
       with state and national curriculum standards --|tGenesee 
       Valley model --|tStarting a game collection --|tTop 
       recommended games for elementary school : pre-K through 
       grade 5 --|tTop recommended games for middle school : 
       grades 6-8 --|tTop recommended games for high school : 
       grades 9-12. 
520    From promoting the idea to teachers and administrators to 
       aligning specific games to state and national education 
       standards, this book will help you build a strong 
       collection that speaks to enhanced learning and social 
       development and is just plain fun. 
588 0  Print version record. 
590    eBooks on EBSCOhost|bEBSCO eBook Subscription Academic 
       Collection - North America 
650  0 Libraries|xSpecial collections|xBoard games.|0https://
       id.loc.gov/authorities/subjects/sh2021005782 
650  0 Board games.|0https://id.loc.gov/authorities/subjects/
       sh85015134 
650  0 School libraries|xActivity programs|zUnited States.|0https
       ://id.loc.gov/authorities/subjects/sh2010112076 
650  7 Libraries|xSpecial collections|xBoard games.|2fast|0https:
       //id.worldcat.org/fast/2029771 
650  7 Board games.|2fast|0https://id.worldcat.org/fast/835096 
650  7 School libraries|xActivity programs.|2fast|0https://
       id.worldcat.org/fast/1107513 
651  7 United States.|2fast|0https://id.worldcat.org/fast/1204155
655  0 Electronic books|xBoard games. 
655  4 Electronic books. 
700 1  Harris, Christopher,|d1977-|0https://id.loc.gov/
       authorities/names/no2008114719 
776 08 |iPrint version:|aMayer, Brian.|tLibraries got game.
       |dChicago : American Library Association, 2010
       |z9780838910092|w(DLC)  2009026839|w(OCoLC)427541678 
856 40 |uhttps://rider.idm.oclc.org/login?url=http://
       search.ebscohost.com/login.aspx?direct=true&scope=site&
       db=nlebk&AN=308784|zOnline eBook. Access restricted to 
       current Rider University students, faculty, and staff. 
856 42 |3Instructions for reading/downloading this eBook|uhttp://
       guides.rider.edu/ebooks/ebsco 
901    MARCIVE 20231220 
948    |d20160616|cEBSCO|tebscoebooksacademic|lridw 
994    92|bRID