Description |
128 pages : color illustrations, plans ; 28 cm |
Note |
Includes index. |
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"Everything you need to know to get started"--Cover. |
Contents |
SECTION 1: Setting up. Getting started -- Choosing your computer and camera -- Getting a grip on grip equipment -- Positioning your capture station -- Picking the right spot -- The animator's toolbox -- -- SECTION 2: Get creative. Sand animation -- Making it move: sand -- Sand sequences in camera -- Claymation -- Making it move: clay -- Clay techniques -- Clay sequences in camera -- Cut-out animation -- Making it move: cut-out animation -- Cut-out variations -- Cut-out sequences in camera -- Pixilation -- Making it move: pixilation -- Pixilation sequences in camera -- 2D animation -- Making it move: 2D -- 2D sequences in camera -- Stop-motion animation -- Making a puppet armature -- Making the costume and head -- Making it move: stop-motion animation -- Acting and performance -- Puppet variations -- Making props and sets for stop-motion -- Lights, camera, very slow action -- Gallery: sets and props -- Stop-motion animation sequences in camera -- Making a show reel -- Making a film -- Production cycle for making a film -- Developing a storyboard: The Haunted House -- Free stuff. |
Summary |
An illustrated guide to creating low-budget two-dimensional stop-motion films, how to set up an animation station and make models, and how to film and edit. |
Genre/Form |
Animated films.
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Animated films.
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Animation (Cinematography)
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Subject |
Sculpture -- Technique.
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Sculpture -- Technique. |
ISBN |
9780823099221 paperback |
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0823099229 paperback |
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