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Bestseller
BestsellerE-book
Author Reinhard, Andrew, author.

Title Archaeogaming : an introduction to archaeology in and of video games / Andrew Reinhard.

Publication Info. New York : Berghahn Books, 2018.
©2018

Item Status

Description 1 online resource (xi, 224 pages)
Bibliography Includes bibliographical references and index.
Contents Real-world archaeogaming -- Playing as archaeologists -- Video games as archaeological sites -- Material culture of the immaterial.
Summary Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.
Local Note eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America
Subject Virtual reality in archaeology.
Imaging systems in archaeology.
Archaeology -- Computer simulation.
Video games -- Technological innovations.
HISTORY -- Ancient -- General.
SOCIAL SCIENCE / Archaeology
Archaeology -- Computer simulation
Imaging systems in archaeology
Virtual reality in archaeology
Other Form: Print version: Reinhard, Andrew. Archaeogaming. New York : Berghahn Books, 2018 9781785338724 (DLC) 2018005079
ISBN 9781785338748 (electronic book)
1785338749 (electronic book)
9781785338724 (hardcover ; alkaline paper)