Description |
1 online resource (xii, 187 pages) : illustrations |
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text file |
Bibliography |
Includes bibliographical references and index. |
Contents |
Introduction : how television invents new media -- "This is intelligent television" : the emerging technologies of video games, computers, and the medium of television -- Is this convergence? : postnetwork television, new media and emerging middletexts -- From tube to a "series of tubes" : television in and as new media -- Alt-ctrl : the freedom of remotes and controls -- Conclusion : television is not new media. |
Summary |
How Television Invented New Media adjusts the picture of television culturally while providing a corrective history of new media studies itself. Personal computers, video game systems, even iPods and the Internet built upon and borrowed from television to become viable forms. Sheila C. Murphy analyzes how specific technologies emerge and how representations, from South Park to Dr. Horrible's Sing-Along-Blog, mine the history of television just as they converge with new methods of the making and circulation of images. |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Television broadcasting -- Technological innovations.
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Television broadcasting -- Technological innovations. |
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Television broadcasting. |
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Television -- Technological innovations.
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Television -- Technological innovations. |
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Interactive television.
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Interactive television. |
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Convergence (Telecommunication)
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Convergence (Telecommunication) |
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Television interactive toys.
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Television interactive toys. |
Genre/Form |
Electronic books.
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Other Form: |
Print version: Murphy, Sheila. How Television Invented New Media. New Brunswick, NJ : Rutgers University Press, ©2011 9780813550046 |
ISBN |
9780813550947 (electronic book) |
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0813550947 (electronic book) |
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1283864452 |
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9781283864459 |
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9780813550053 (paperback) |
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9780813550046 |
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0813550041 (hardcover) |
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081355005X (paperback) |
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