Description |
1 online resource |
|
text file |
Contents |
Foward lighting -- Deferred shading -- Shadow mapping -- Postprocessing -- Screen space effects -- Enviroment effects. |
Summary |
Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required. If you have some basic Direct3D knowledge and want to give your work some additional visual impact by utilizing advanced rendering techniques, then this book is for you. It is also ideal for those seeking to make the transition from DirectX 9 to DirectX 11, and those who want to implement powerful shaders with the High Level Shader Language (HLSL). |
Local Note |
eBooks on EBSCOhost EBSCO eBook Subscription Academic Collection - North America |
Subject |
Direct3D.
|
|
Direct3D. |
|
Direct3D. |
|
Direct3D. |
|
Computer graphics -- Lighting.
|
|
Computer graphics. |
|
Lighting. |
|
Three-dimensional imaging -- Lighting.
|
|
Three-dimensional imaging. |
|
Texture mapping.
|
|
Texture mapping. |
|
Computer graphics.
|
Genre/Form |
Electronic books.
|
Other Form: |
Print version: 9781299674042 |
ISBN |
1299674046 (electronic book) |
|
9781299674042 (electronic book) |
|
9781849694216 (electronic book) |
|
1849694214 (electronic book) |
|
1849694206 |
|
9781849694209 |
|