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Virtual reality.
1
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2
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City of bits : space, place, and the infobahn


Mitchell, William J. (William John), 1944-2010.
Cambridge, Mass. : MIT Press, [1995]

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3
book
BookPrinted Material
 

Coming of age in Second Life : an anthropologist explores the virtually human


Boellstorff, Tom, 1969-
Princeton : Princeton University Press, [2008]

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  GN307.65 .B64 2008    Available  ---
4
book
BookPrinted Material
 

Communication in the age of virtual reality



Hillsdale, N.J. : L. Erlbaum Associates, 1995.

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Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.9.H85 C655 1995  1995    Available  ---
5
Bestseller
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6
Bestseller
BestsellerE-book
 

Cultural differences in human-computer interaction : towards culturally adaptive human-machine inter


Heimgärtner, Rüdiger, author.
Munich, Germany : Oldenbourg Verlag, 2012.

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7
Bestseller
BestsellerE-book
 
8
Bestseller
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9
Bestseller
BestsellerE-book
 

Ensemble ailleurs



Québec [Que.] : Presses de l'Université du Québec, 2010.

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10
Bestseller
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Ensemble ailleurs - Together Elsewhere



Quebec : Presses de l'Universite du Quebec, 2010.

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11
book
BookPrinted Material
 

Experience on demand : what virtual reality is, how it works, and what it can do


Bailenson, Jeremy, author.
New York : W.W. Norton & Company, [2018]
First edition.

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.9.C65 B345 2018    Available  ---
12
Bestseller
BestsellerE-book
 

From microverse to metaverse : modelling the future through today's virtual worlds


Evans, Leighton, 1979- author.
Bingley : Emerald Publishing Limited, 2022.
First edition.

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13
Bestseller
BestsellerE-book
 

Guia para navegantes : anotaciones ilustradas en torno a lo digital.


Ramos, Agredo.
[Place of publication not identified] : PROGRAMA EDITORIAL UNIVER, 2020.

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14
book
BookPrinted Material
 

Hamlet on the holodeck : the future of narrative in cyberspace


Murray, Janet Horowitz, 1946-
New York : Free Press, [1997]

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Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.76.i59 M87 1997    Available  ---
15
Bestseller
BestsellerE-book
 

Here/there : telepresence, touch, and art at the interface


Paulsen, Kris, author.
Cambridge, Massachusetts ; London, England : The MIT Press, [2017]

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16
Bestseller
BestsellerE-book
 

HoloLens beginner's guide : join the AR revolution with HoloLens


Odom, Jason M., author.
Birmingham, UK : Packt Publishing, 2017.

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17
book
BookPrinted Material
 

How we became posthuman : virtual bodies in cybernetics, literature, and informatics


Hayles, N. Katherine, 1943-
Chicago, Ill. : University of Chicago Press, 1999.

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  Q335 .H394 1999    Available  ---
18
Bestseller
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19
Bestseller
BestsellerE-book
 
20
book
BookPrinted Material
 

The internet imaginaire


Flichy, Patrice.
Cambridge, Mass. : MIT Press, [2007]

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Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  HM851 .F56 2007    Available  ---
21
Bestseller
BestsellerE-book
 

Mastering Oculus Rift development : explore the new frontier of virtual reality with the Oculus Rift


Donovan, Jack, 1956- author.
Birmingham, UK : Packt Publishing, 2017.

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22
book
BookPrinted Material
 

The metaphysics of virtual reality


Heim, Michael, 1944-
New York ; Oxford : Oxford University Press, 1993.

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.9.H85 H45 1993  1993    Available  ---
23
Bestseller
BestsellerE-book
 

Microsoft HoloLens by example : create immersive augmented reality experiences


Newnham, Joshua, author.
Birmingham, UK : Packt Publishing, 2017.

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24
Bestseller
BestsellerE-book
 

My mother was a computer : digital subjects and literary texts


Hayles, N. Katherine, 1943-
Chicago : University of Chicago Press, 2005.

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25
Bestseller
BestsellerE-book
 

Die ortlose Stadt : über die Virtualisierung des Urbanen


Bourdin, Alain.
Bielefeld : Transcript, 2014.

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26
Bestseller
BestsellerE-book
 

Paradata and transparency in virtual heritage



Farnham, Surrey, England ; Burlington, VT : Ashgate, [2012]

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27
book
BookPrinted Material
 

The people's platform : taking back power and culture in the digital age


Taylor, Astra, author.
New York, New York : Metropolitan Books, Henry Holt and Company, 2014.
First edition.

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  HM851 .T39 2014    Available  ---
28
Bestseller
BestsellerE-book
 

The promise and limits of computer modeling


Blilie, Charles L.
Singapore ; Hackensack, N.J. : World Scientific, 2007.

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29
Bestseller
BestsellerE-book
 

Proteus paradox : how online games and virtual worlds change us, and how they don't


Yee, Nick, 1979-
New Haven : Yale University Press, [2014]

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30
Bestseller
BestsellerE-book
 

Silicon second nature : culturing artificial life in a digital world


Helmreich, Stefan, 1966-
Berkeley : University of California Press, [1998]

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31
Bestseller
BestsellerE-book
 

Simulating humans : computer graphics animation and control


Badler, Norman I.
New York : Oxford University Press, 1993.

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32
Bestseller
BestsellerE-book
 

The state of play : law, games, and virtual worlds



New York : New York University Press, [2006]

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33
Bestseller
BestsellerE-book
 

Telexistence


Tachi, Susumu.
Hackensack, NJ : World Scientific, [2010]

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34
Bestseller
BestsellerE-book
 

Understanding virtual reality : interface, application, and design


Sherman, William R.
San Francisco, CA : Morgan Kaufmann, [2003]

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35
Bestseller
BestsellerE-book
 

Unity 2018 by example : learn about game and virtual reality development by creating five engaging p


Thorn, Alan, author.
Birmingham, UK : Packt Publishing, 2018.
Second edition.

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36
Bestseller
BestsellerE-book
 

Unity 2020 virtual reality projects : learn VR development by building immersive applications and ga


Linowes, Jonathan, author.
Birmingham, UK : Packt Publishing, 2020.
Third edition.

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37
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38
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39
Bestseller
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40
Bestseller
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41
Bestseller
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Utopia and a Garden Party.


Jerry, Paul.
Boston : BRILL, 2020.

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42
Bestseller
BestsellerE-book
 

Virtual clinical trials : challenges and opportunities : proceedings of a workshop


Alper, Joe, rapporteur.
Washington, DC : National Academies Press, [2019]

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43
Bestseller
BestsellerE-book
 

The virtual embodied : presence/practice/technology



London ; New York : Routledge, [1998]

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44
Bestseller
BestsellerE-book
 

Virtual environments and advanced interface design



New York : Oxford University Press, 1995.

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45
Bestseller
BestsellerE-book
 

Virtual environments : developments, applications and challenges



Hauppauge, New York : Nova Science Publishers, Inc., 2013.

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46
Bestseller
BestsellerE-book
 

Virtual realism


Heim, Michael, 1944-
New York : Oxford University Press, 1998.

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47
Bestseller
BestsellerE-book
 

Virtual reality



New York : Nova Science Publishers, [2012]

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48
Bestseller
BestsellerE-book
 

Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications.


Lafruit, Gauthier.
London, United Kingdom : Institution of Engineering & Technology, 2022.

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49
Bestseller
BestsellerE-book
 

Virtual reality blueprints : create compelling VR experiences for mobile and desktop


Palmer, Charles, 1901-2005, author.
Birmingham, UK : Packt Publishing, 2018.

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50
book
BookPrinted Material
 

The Virtual reality casebook



New York : Van Nostrand, [1994]

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Item Status

Location Call No. Status OPAC Message Public Note Gift Note
 Moore Stacks  QA76.9.H85 V58 1994  1994    Available  ---
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