Description |
x, 418 pages ; 23 cm. |
Series |
Digital formations,
1526-3169 ;
v. 45
|
|
Digital formations ; v. 45.
|
Bibliography |
Includes bibliographical references (pages 409-418). |
Summary |
Explores our developing participatory online culture, establishing the core principles which drive the rise of collaborative content creation in environments, from open source through blogs and Wikipedia to Second Life. Argues that what is emerging is no longer just a new form of content production, but a new process for the continuous creation and extension of knowledge and art by collarborative communities: produsage. |
Contents |
Introduction : produsage in context -- The key characteristics of produsage -- Open source software development : probabilistic eyeballs -- News blogs and citizen journalism : perpetual collaboration in evaluating the news -- Wikipedia : representations of knowledge -- Wikipedia and beyond : the palimpsest of human knowledge -- Folksonomies : produsage and/of knowledge structures -- Folks and experts : beyond the pro/am divide -- The art of produsage : distributed creativity -- Media and creative industries : new opportunities or casual collapse? -- The produsage game : harboring the hive of produsers -- Social produsage : questions of reputation and trust -- A produsage commons : intellectual property in prodused artefacts -- Educating produsers, produsing education : produsage and the academy -- Produsing democracy -- Conclusion : production, produsage, and the future of humanity. |
Subject |
User-generated content.
|
|
User-generated content. |
|
Social media.
|
|
Social media. |
Genre/Form |
Blogs.
|
|
Blogs.
|
Subject |
Wikipedia.
|
|
Wikipedia. |
|
Second Life (Game)
|
|
Second Life (Game) |
|
Social media. |
ISBN |
9780820488677 hardback |
|
0820488674 hardback |
|
0820488666 |
|
9780820488660 paperback |
|