Description |
viii, 401 pages : illustrations ; 24 cm. |
Series |
LEA's communication series
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LEA's communication series.
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Bibliography |
Includes bibliographical references and indexes. |
Contents |
The vision of virtual reality / Frank Biocca, Taeyong Kim and Mark R. Levy -- Virtual reality as a communication system / Frank Biocca and Mark R. Levy -- Defining virtual reality: dimensions determining telepresence / Jonathan Steuer -- Immersive virtual reality technology / Frank Biocca and Ben Delaney -- Communication applications of virtual reality / Frank Biocca and Mark R. Levy -- Virtual reality and passive simulators: the future of fun / Diana Gagnon Hawkins -- Communication research on consumer VR / Carrie Heeter -- Dramatic narrative in virtual reality / Kenneth Meyer -- |
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Sound and communication in virtual reality / Gregory Kramer -- Interpersonal communication and virtual reality: mediating interpersonal relationships / Mark T. Palmer -- Virtual diffusion or an uncertain reality: networks, policy, and models for the diffusion of VR technology / Thomas W. Valente and Thierry Bardini -- I'm not a real doctor, but I play one in virtual reality: implications of virtual reality for judgements about reality / Michael A. Shapiro and Daniel G. McDonald -- Signal to noise: on the meaning of cyberpunk subculture / Anne Balsamo -- |
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Communication issues and policy implications / Lisa St. Clair Harvey. |
Subject |
Computer software -- Human factors.
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Computer software -- Human factors. |
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Virtual reality.
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Virtual reality. |
Added Author |
Biocca, Frank.
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Levy, Mark R.
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ISBN |
080581549X c alkaline paper |
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0805815503 p alkaline paper |
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