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LEADER 00000cam a2200901Ki 4500 
001    ocn924719525 
003    OCoLC 
005    20170728051948.5 
006    m     o  d         
007    cr cnu---unuuu 
008    151015s2015    mdu     ob    001 0 eng d 
019    941695929|a957596918 
020    9781421417868|q(electronic book) 
020    1421417863|q(electronic book) 
020    1421417863|q(electronic) 
020    |z9781421417851 
020    |z1421417855 
035    (OCoLC)924719525|z(OCoLC)941695929|z(OCoLC)957596918 
040    N$T|beng|erda|epn|cN$T|dOCLCO|dP@U|dYDXCP|dEBLCP|dSFB
       |dOCLCO|dIDB|dOCLCQ 
043    n-us---|aa-iq--- 
049    RIDW 
050  4 DS79.76|b.P482 2015eb 
072  7 HIS|x026000|2bisacsh 
082 04 956.7044/34|223 
090    DS79.76|b.P482 2015eb 
100 1  Pettegrew, John,|d1959-|0https://id.loc.gov/authorities/
       names/n97007748 
245 10 Light it Up :|bthe Marine Eye for Battle in the War for 
       Iraq /|cJohn Pettegrew. 
246 30 Marine Eye for Battle in the War for Iraq 
264  1 Baltimore :|bJohns Hopkins University Press,|c[2015] 
300    1 online resource 
336    text|btxt|2rdacontent 
337    computer|bc|2rdamedia 
338    online resource|bcr|2rdacarrier 
340    |gpolychrome|2rdacc 
347    text file|2rdaft 
504    Includes bibliographical references and index. 
505 0  Introduction: Force projection and the Marine eye for 
       battle -- Shock and awe and air power -- Network-centric 
       warfare, sensors and total situational awareness -- "Shock
       and awe: achieving rapid dominance" and the Iraq invasion 
       -- Kill boxes, litening pods and the 3d aircraft wing -- 
       "Keep your eyes out," fair fighting, and memories of 
       killing -- Of war porn and pleasure in killing -- 
       Pornography is the theory, and killing the practice -- 
       Classic Hollywood combat films -- Marine Moto on YouTube -
       - The Iraq War on television -- Fallujah, first to fight, 
       and Ludology -- Ender's Game and the rise of simulation in
       military training, 1995-2005 -- From combat films to video
       games -- The value added to military training -- Fighting 
       in the digitized streets of Beirut -- Counterinsurgency 
       and "turning off the killing switch" -- Empathy, General 
       Mattis and the profound paradox of Marine humanitarianism 
       -- Haditha, acute stress, and the excesses of occupying 
       force -- USMC literary culture and warrior ethos -- "Which
       way would you run?" -- Posthuman warfighting -- Marines in
       science fiction and in space -- The post-masculinist 
       Marines and new optics of combat -- The gladiator robot 
       and the critique of remote warfare -- Synthetic vision of 
       war; conclusion and epilogue -- Biopolitics and the costs 
       of war -- Digital culture and the computational marine -- 
       Subjectivity lives and dies. 
588 0  Print version record. 
590    eBooks on EBSCOhost|bEBSCO eBook Subscription Academic 
       Collection - North America 
610 10 United States.|bMarine Corps.|0https://id.loc.gov/
       authorities/names/n78095328 
610 17 United States.|bMarine Corps.|2fast|0https://
       id.worldcat.org/fast/528845 
647  7 Iraq War|d(2003-2011)|2fast|0https://id.worldcat.org/fast/
       1802311 
648  7 21st century|2fast 
650  0 Iraq War, 2003-2011.|0https://id.loc.gov/authorities/
       subjects/sh2003003059 
650  0 Iraq War, 2003-2011|xPsychological aspects.|0https://
       id.loc.gov/authorities/subjects/sh2009127545 
650  0 Combat|xPsychological aspects.|0https://id.loc.gov/
       authorities/subjects/sh85028793 
650  0 Video games|xSocial aspects.|0https://id.loc.gov/
       authorities/subjects/sh2010117816 
650  0 War video games|0https://id.loc.gov/authorities/subjects/
       sh88002050|xSocial aspects.|0https://id.loc.gov/
       authorities/subjects/sh00002758 
650  0 Marines|0https://id.loc.gov/authorities/subjects/
       sh85081285|zUnited States|0https://id.loc.gov/authorities/
       names/n78095330-781|xPsychology.|0https://id.loc.gov/
       authorities/subjects/sh2002011487 
650  0 Optics|0https://id.loc.gov/authorities/subjects/sh85095181
       |xSocial aspects|0https://id.loc.gov/authorities/subjects/
       sh00002758|xHistory|y21st century.|0https://id.loc.gov/
       authorities/subjects/sh2002006168 
650  0 Visual communication|0https://id.loc.gov/authorities/
       subjects/sh85143917|xSocial aspects|0https://id.loc.gov/
       authorities/subjects/sh00002758|zUnited States|0https://
       id.loc.gov/authorities/names/n78095330-781|xHistory|y21st 
       century.|0https://id.loc.gov/authorities/subjects/
       sh2002006168 
650  0 Military art and science|0https://id.loc.gov/authorities/
       subjects/sh85085132|xComputer simulation methods|xSocial 
       aspects|zUnited States. 
650  0 Iraq War, 2003-2011|xMoral and ethical aspects.|0https://
       id.loc.gov/authorities/subjects/sh2009127543 
650  0 Strategic culture|0https://id.loc.gov/authorities/subjects
       /sh2008004130|zUnited States.|0https://id.loc.gov/
       authorities/names/n78095330-781 
650  7 Psychological aspects.|2fast|0https://id.worldcat.org/fast
       /1354086 
650  7 Combat|xPsychological aspects.|2fast|0https://
       id.worldcat.org/fast/868934 
650  7 Video games|xSocial aspects.|2fast|0https://
       id.worldcat.org/fast/1166440 
650  7 War video games.|2fast|0https://id.worldcat.org/fast/
       872697 
650  7 Social aspects.|2fast|0https://id.worldcat.org/fast/
       1354981 
650  7 Marines.|2fast|0https://id.worldcat.org/fast/1010044 
650  7 Psychology.|2fast|0https://id.worldcat.org/fast/1081447 
650  7 Optics.|2fast|0https://id.worldcat.org/fast/1046845 
650  7 History.|2fast|0https://id.worldcat.org/fast/958235 
650  7 Visual communication|xSocial aspects.|2fast|0https://
       id.worldcat.org/fast/1983611 
650  7 Visual communication.|2fast|0https://id.worldcat.org/fast/
       1167997 
650  7 Military art and science.|2fast|0https://id.worldcat.org/
       fast/1020874 
650  7 Strategic culture.|2fast|0https://id.worldcat.org/fast/
       1745709 
651  7 United States.|2fast|0https://id.worldcat.org/fast/1204155
655  4 Electronic books. 
655  7 War video games.|2fast|0https://id.worldcat.org/fast/
       1726568 
776 08 |iPrint version:|aPettegrew, John, 1959-|tLight it Up.
       |dBaltimore : Johns Hopkins University Press, 2015
       |z9781421417851|w(DLC)  2014049510|w(OCoLC)904713523 
856 40 |uhttps://rider.idm.oclc.org/login?url=http://
       search.ebscohost.com/login.aspx?direct=true&scope=site&
       db=nlebk&AN=979403|zOnline eBook. Access restricted to 
       current Rider University students, faculty, and staff. 
856 42 |3Instructions for reading/downloading the EBSCO version 
       of this eBook|uhttp://guides.rider.edu/ebooks/ebsco 
901    MARCIVE 20231220 
948    |d20170802|cEBSCO|tebscoebooksacademic new 
994    92|bRID