Description |
xii, 249 pages : illustrations ; 23 cm |
Bibliography |
Includes bibliographical references and indexes. |
Contents |
Introduction : toys, games, and media / Jeffrey Goldstein, David Buckingham, Gilles Brougère -- Part I. Toy culture -- Toy theater : the revival and survival of an English tradition / Alan Powers -- War toys in the world of fourth graders : 1985-2002 / Gisela Wegener-Spöhring -- Toy culture in preschool education and children's toy preferences / Waltraut Hartmann and Gilles Brougère -- Kitty litter : Japanese cute at home and abroad / Christine R. Yano -- From Pokémon to Potter : trainee teachers explore children's media-related play, 2000-2003 / Elizabeth Grugeon -- Part II. Children and digital media -- Internet playground / Ellen Seiter -- Internet and adolescents : the present and future of the information society / Magdalena Albero-Andrés -- Learners, spectators, or gamers? An investigation of the impact of digital media in the media-saturated household / Stephen Kline -- Learning with computer games / Jonas Linderoth, Berner Lindström, Mikael Alexandersson -- Part III. How technology influences play -- Tangible interfaces in smart toys / Mark Allen -- Preschool children's play with "talking" and "nontalking" rescue heroes : effects of technology-enhanced figures on the types and themes of play / Doris Bergen -- "Hey, hey, hey! It's time to play" : children's interactions with smart toys / Lydia Plowman -- Adaptation of traditional toys and games in new technologies : new products generation / M. Fabregat, M. Costa, M. Romero. |
Genre/Form |
Media programs (Education)
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Subject |
Media literacy.
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Media literacy. |
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Play.
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Play. |
Added Author |
Goldstein, Jeffrey H.
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Buckingham, David, 1954-
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Brougère, Gilles.
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ISBN |
0805849033 cloth alkaline paper |
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