LEADER 00000cam a2200733 i 4500 001 on1083642066 003 OCoLC 005 20220702022102.0 006 m o d 007 cr cnu---unuuu 008 190130s2019 nyua ob 001 0 eng d 019 1085162566|a1085220669|a1175643894 020 9781479838554|q(electronic book) 020 1479838551|q(electronic book) 020 |z9781479890286 020 |z1479890286 020 |z9781479846894 020 |z1479846899 035 (OCoLC)1083642066|z(OCoLC)1085162566|z(OCoLC)1085220669 |z(OCoLC)1175643894 037 22573/ctv12n09kb|bJSTOR 040 N$T|beng|erda|epn|cN$T|dYDXIT|dYDX|dVLB|dEBLCP|dOCLCQ |dDEGRU|dJSTOR|dUX1|dWAU|dP@U|dOCLCQ|dOCLCO 043 n-us--- 049 RIDW 050 4 HD9696.8.U62|bC86 2019 072 7 BUS|x070060|2bisacsh 072 7 TEC|x041000|2bisacsh 082 04 384.3/80973|223 090 HD9696.8.U62|bC86 2019 100 1 Cunningham, Stuart,|0https://id.loc.gov/authorities/names/ no93007514|eauthor. 245 10 Social media entertainment :|bthe new intersection of Hollywood and Silicon Valley /|cStuart Cunningham and David Craig. 264 1 New York :|bNew York University Press,|c[2019] 300 1 online resource (x, 353 pages) :|billustrations. 336 text|btxt|2rdacontent 337 computer|bc|2rdamedia 338 online resource|bcr|2rdacarrier 340 |gpolychrome|2rdacc 347 text file|2rdaft 490 1 Postmillennial Pop Ser. 504 Includes bibliographical references and index. 505 0 Introduction -- Platform strategy -- Creator labor -- Social media entertainment intermediaries -- Authenticity, community, and brand culture -- Cultural politics of social media entertainment -- Globalizing social media entertainment -- Conclusion. 520 How the transformation of social media platforms and user- experience have redefined the entertainment industry In a little over a decade, competing social media platforms, including YouTube, Facebook, Twitter, Instagram, and Snapchat, have given rise to a new creative industry: social media entertainment. Operating at the intersection of the entertainment and interactivity, communication and content industries, social media entertainment creators have harnessed these platforms to generate new kinds of content separate from the century-long model of intellectual property control in the traditional entertainment industry. Social media entertainment has expanded rapidly and the traditional entertainment industry has been forced to cede significant power and influence to content creators, their fans, and subscribers. Digital platforms have created a natural market for embedded advertising, changing the worlds of marketing and communication in their wake. Combined, these factors have produced new, radically shifting demands on the entertainment industry, posing new challenges for screen regimes, media scholars, industry professionals, content creators, and audiences alike. Stuart Cunningham and David Craig chronicle the rise of social media entertainment and its impact on media consumption and production. A massive, industry-defining study with insight from over 100 industry insiders, Social Media Entertainment explores the latest transformations in the entertainment industry in this time of digital disruption. 588 0 Online resource; title from digital title page (viewed on February 27, 2019). 590 eBooks on EBSCOhost|bEBSCO eBook Subscription Academic Collection - North America 650 0 Internet entertainment industry|0https://id.loc.gov/ authorities/subjects/sh00003630|zUnited States.|0https:// id.loc.gov/authorities/names/n78095330-781 650 0 Internet entertainment|0https://id.loc.gov/authorities/ subjects/sh00006281|zUnited States.|0https://id.loc.gov/ authorities/names/n78095330-781 650 0 Social media|0https://id.loc.gov/authorities/subjects/ sh2006007023|zUnited States.|0https://id.loc.gov/ authorities/names/n78095330-781 650 7 Internet entertainment industry.|2fast|0https:// id.worldcat.org/fast/977239 650 7 Internet entertainment.|2fast|0https://id.worldcat.org/ fast/977238 650 7 BUSINESS & ECONOMICS|xIndustries|xMedia & Communications. |2bisacsh 650 7 Social media.|2fast|0https://id.worldcat.org/fast/1741098 650 7 TECHNOLOGY & ENGINEERING|xTelecommunications.|2bisacsh 650 7 Social media.|2homoit|0https://homosaurus.org/v3/ homoit0001321 651 7 United States.|2fast|0https://id.worldcat.org/fast/1204155 655 4 Electronic books. 700 1 Craig, David Randolph,|0https://id.loc.gov/authorities/ names/n2018025512|eauthor. 776 08 |iPrint version:|aCunningham, Stuart.|tSocial media entertainment.|dNew York : New York University Press, [2018]|z9781479890286|w(DLC) 2018020900 |w(OCoLC)1035251689 830 0 Postmillennial Pop Ser. 856 40 |uhttps://rider.idm.oclc.org/login?url=https:// search.ebscohost.com/login.aspx?direct=true&scope=site& db=nlebk&AN=1789450|zOnline ebook via EBSCO. Access restricted to current Rider University students, faculty, and staff. 856 42 |3Instructions for reading/downloading the EBSCO version of this ebook|uhttp://guides.rider.edu/ebooks/ebsco 901 MARCIVE 20231220 948 |d202207013|cEBSCO|tEBSCOebooksacademic July NEW 6029 |lridw 994 92|bRID